Top 10 D&D 5e Spell Combos Every Caster Should Know
The ten most devastating spell combinations in D&D 5e — Web + Fire Bolt, Hold Monster + Disintegrate, Spike Growth + Wall of Fire, and seven more.
Stacking spells across rounds is the difference between a 7th-level caster and a 7th-level caster who wins encounters. Here are ten of the most table-tested combos.
- 1.Web + Fire Bolt
Web restrains everyone in a 20-ft cube. Web is flammable. Cast Fire Bolt on the web; everyone takes 2d4 fire per round while restrained.
- 2.Hold Monster + Disintegrate
Hold Monster paralyzes (auto-fail Dex save). Disintegrate is a Dex save. Auto-fail → 10d6+40 force damage.
- 3.Mind Sliver + Banishment
Mind Sliver imposes -d4 on the boss's next save. Banishment forces a Cha save with the penalty applied.
- 4.Spike Growth + Repelling Eldritch Blast
Eldritch Blast with the Repelling Blast invocation pushes 10 ft. Push enemies into Spike Growth (2d4 per 5 ft moved involuntarily).
- 5.Faerie Fire + party melee
Faerie Fire grants advantage on all attacks against affected targets. Stack with a Sneak Attacking Rogue.
- 6.Bless + Polearm Master Paladin
Bless adds +1d4 per attack; PAM gives three attacks per turn. Combo doubles the average DPR.
- 7.Sickening Radiance + Wall of Force
Wall of Force traps enemies. Sickening Radiance ticks 4d10 radiant per round inside the box.
- 8.Hypnotic Pattern + coup de grâce
Pattern incapacitates everyone in 30 ft. Walk over and melee for free crits at 5 ft.
- 9.Catapult + flask of oil
A 5-lb flask thrown at 60 ft range deals 3d8 damage on impact. Oil ignites when next set on fire.
- 10.Wall of Stone + flight
Build a stone tower; party flies to the top. Now you're kiting from 50 ft up.