Archpriest*
Medium Humanoid · · CR 12
- Humanoid
- Medium
- Tier 3
As a medium humanoid (neutral), Archpriest* carries CR 12. Common in any environments. Sourced from Monster Manual (5.5e 2024).
Stat Block
- Challenge Rating
- 12
- Type
- Humanoid
- Size
- Medium
- Alignment
- —
- Speed
- —
- Habitats
- Any
- Sources
- Monster Manual (5.5e 2024)
Ecology
Archpriest* is a sentient species with its own culture, settlements, and political structure. It is most often found in any regions. It is medium-sized, which shapes how it hunts, hides, or fights.
Behaviour
Archpriest* is driven by culture, faction, and personal motive; can be reasoned with, bribed, or betrayed. Its alignment varies by individual or is irrelevant — it acts on instinct, drive, or whoever commands it. It is intelligent enough to plan, scheme, or remember. Spellcasting expands its repertoire well beyond what its physical stat block alone suggests.
Origin
Archpriest* is codified in the 5.5e Monster Manual. Within a campaign, its existence anchors a region with the kind of weight only an old, named species carries.
Related Monsters
Frequently Asked Questions about Archpriest*
- What is the challenge rating of Archpriest*?
- Archpriest*'s challenge rating is 12. A party in this band suits high-tier groups.
- What type of creature is Archpriest*?
- Archpriest* is classified as a humanoid in D&D 5e, medium size.
- Where does Archpriest* live?
- Geography doesn't constrain Archpriest* — the 'Any' tag covers all terrain.