Corpse Mound
Huge Undead · Neutral Evil · CR 11
- Undead
- Huge
- Tier 3
- Evil
CR 11 huge undead, neutral evil — that's Corpse Mound. Native to any. Sourced from Tome of Beasts 1.
Stat Block
- Challenge Rating
- 11
- Type
- Undead
- Size
- Huge
- Alignment
- Neutral Evil
- Speed
- 30
- Habitats
- Any
- Sources
- Tome of Beasts 1
Ecology
Corpse Mound is a creature that has crossed the threshold of death; its continued presence is itself a violation of natural law. It is most often found in any regions. It is huge-sized, which shapes how it hunts, hides, or fights.
Behaviour
Corpse Mound is haunted by what it was in life; its goals echo old grievances or the will of the necromancer who raised it. Its Neutral Evil alignment shapes how it engages with the world — predictable in tendency, even when unpredictable in detail. It is intelligent enough to plan, scheme, or remember.
Origin
Corpse Mound is introduced in Kobold Press's Tome of Beasts 1 (2016). Undead are the wounds the Negative Plane leaves on the mortal world — every undead has a death story behind it. Within a campaign, its existence anchors a region with the kind of weight only an old, named species carries.
Related Monsters
Frequently Asked Questions about Corpse Mound
- What is the challenge rating of Corpse Mound?
- On the bestiary CR scale, Corpse Mound sits at 11. It suits high-tier groups.
- What type of creature is Corpse Mound?
- By creature type, Corpse Mound is a undead, huge size, neutral evil alignment.
- Where does Corpse Mound live?
- Geography doesn't constrain Corpse Mound — the 'Any' tag covers all terrain.