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Far Wanderer

Medium Aberration · Neutral · CR 3

  • Aberration
  • Medium
  • Tier 1
  • Neutral

Far Wanderer, CR 3, fills the medium aberration role with neutral disposition. Encounter regions: planar. Sourced from Creature Codex.

Stat Block

Challenge Rating
3
Type
Aberration
Size
Medium
Alignment
Neutral
Speed
30
Habitats
Planar
Sources
Creature Codex

Ecology

Far Wanderer is an outsider to the natural order, often associated with the Far Realm or other planes whose laws differ from this world. It is most often found in planar regions. It is medium-sized, which shapes how it hunts, hides, or fights.

Behaviour

Far Wanderer is cold and inhuman in its goals; it does not think the way mortals think. Its Neutral alignment shapes how it engages with the world — predictable in tendency, even when unpredictable in detail. It is intelligent enough to plan, scheme, or remember.

Origin

Far Wanderer is introduced in Kobold Press's Creature Codex (2018). Aberrations leak from the Far Realm or older creations that predate the gods, where the laws of reality differ. Within a campaign, its existence anchors a region with the kind of weight only an old, named species carries.

CR 3 monstersAll AberrationsPlanar

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Frequently Asked Questions about Far Wanderer

What is the challenge rating of Far Wanderer?
Far Wanderer has a challenge rating of 3. It matches tier-1 encounter math.
What type of creature is Far Wanderer?
The bestiary type for Far Wanderer is aberration, medium size, neutral alignment.
Where does Far Wanderer live?
The bestiary places Far Wanderer in Planar.
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Scannable QR code encoding the URL https://www.doungim.com/dnd/monsters/far-wanderer. Point a phone camera at this code to open the Far Wanderer page on your mobile device — useful at the table when a DM's laptop or a printed sheet is showing the page.