Far Wanderer
Medium Aberration · Neutral · CR 3
- Aberration
- Medium
- Tier 1
- Neutral
Far Wanderer, CR 3, fills the medium aberration role with neutral disposition. Encounter regions: planar. Sourced from Creature Codex.
Stat Block
- Challenge Rating
- 3
- Type
- Aberration
- Size
- Medium
- Alignment
- Neutral
- Speed
- 30
- Habitats
- Planar
- Sources
- Creature Codex
Ecology
Far Wanderer is an outsider to the natural order, often associated with the Far Realm or other planes whose laws differ from this world. It is most often found in planar regions. It is medium-sized, which shapes how it hunts, hides, or fights.
Behaviour
Far Wanderer is cold and inhuman in its goals; it does not think the way mortals think. Its Neutral alignment shapes how it engages with the world — predictable in tendency, even when unpredictable in detail. It is intelligent enough to plan, scheme, or remember.
Origin
Far Wanderer is introduced in Kobold Press's Creature Codex (2018). Aberrations leak from the Far Realm or older creations that predate the gods, where the laws of reality differ. Within a campaign, its existence anchors a region with the kind of weight only an old, named species carries.
Related Monsters
Frequently Asked Questions about Far Wanderer
- What is the challenge rating of Far Wanderer?
- Far Wanderer has a challenge rating of 3. It matches tier-1 encounter math.
- What type of creature is Far Wanderer?
- The bestiary type for Far Wanderer is aberration, medium size, neutral alignment.
- Where does Far Wanderer live?
- The bestiary places Far Wanderer in Planar.