Gaunt One
Medium Aberration · Neutral Evil · CR 3
- Aberration
- Medium
- Tier 1
- Evil
Gaunt One at CR 3 is logged as a medium aberration; alignment neutral evil. Habitat: underground and urban. Sourced from Tome of Beasts 2.
Stat Block
- Challenge Rating
- 3
- Type
- Aberration
- Size
- Medium
- Alignment
- Neutral Evil
- Speed
- 30
- Habitats
- Underground, Urban
- Sources
- Tome of Beasts 2
Ecology
Gaunt One is an outsider to the natural order, often associated with the Far Realm or other planes whose laws differ from this world. It is most often found in underground regions. It is medium-sized, which shapes how it hunts, hides, or fights.
Behaviour
Gaunt One is cold and inhuman in its goals; it does not think the way mortals think. Its Neutral Evil alignment shapes how it engages with the world — predictable in tendency, even when unpredictable in detail. It is intelligent enough to plan, scheme, or remember.
Origin
Gaunt One is introduced in Kobold Press's Tome of Beasts 2 (2020). Aberrations leak from the Far Realm or older creations that predate the gods, where the laws of reality differ. Within a campaign, its existence anchors a region with the kind of weight only an old, named species carries.
Related Monsters
Frequently Asked Questions about Gaunt One
- What is the challenge rating of Gaunt One?
- On the bestiary CR scale, Gaunt One sits at 3. It fits levels 1-5.
- What type of creature is Gaunt One?
- Gaunt One is classified as a aberration in D&D 5e, medium size, neutral evil alignment.
- Where does Gaunt One live?
- Gaunt One is typically encountered in Underground, Urban.