Grell*
Medium Aberration · · CR 3
- Aberration
- Medium
- Tier 1
Ranges across underground; Grell* lists at CR 3 as a medium aberration (neutral evil). Sourced from Monster Manual (5.5e 2024).
Stat Block
- Challenge Rating
- 3
- Type
- Aberration
- Size
- Medium
- Alignment
- —
- Speed
- —
- Habitats
- Underground
- Sources
- Monster Manual (5.5e 2024)
Ecology
Grell* is an outsider to the natural order, often associated with the Far Realm or other planes whose laws differ from this world. It is most often found in underground regions. It is medium-sized, which shapes how it hunts, hides, or fights.
Behaviour
Grell* is cold and inhuman in its goals; it does not think the way mortals think. Its alignment varies by individual or is irrelevant — it acts on instinct, drive, or whoever commands it. It is intelligent enough to plan, scheme, or remember.
Origin
Grell* is codified in the 5.5e Monster Manual. Aberrations leak from the Far Realm or older creations that predate the gods, where the laws of reality differ. Within a campaign, its existence anchors a region with the kind of weight only an old, named species carries.
Related Monsters
Frequently Asked Questions about Grell*
- What is the challenge rating of Grell*?
- The CR on Grell* is 3. That CR matches tier-1 encounter math.
- What type of creature is Grell*?
- Grell* is classified as a aberration in D&D 5e, medium size.
- Where does Grell* live?
- Grell* is at home in Underground.