Haakjir
Medium Monstrosity · Neutral · CR 3
- Monstrosity
- Medium
- Tier 1
- Neutral
Haakjir, CR 3, fills the medium monstrosity role with neutral disposition. Encounter regions: mountain and underground. Sourced from Tome of Beasts 3.
Stat Block
- Challenge Rating
- 3
- Type
- Monstrosity
- Size
- Medium
- Alignment
- Neutral
- Speed
- 40, burrow 15, climb 30
- Habitats
- Mountain, Underground
- Sources
- Tome of Beasts 3
Ecology
Haakjir is a magical creature outside the normal ecological taxonomy — too constructed to be a beast, too natural to be an aberration. It is most often found in mountain regions. It is medium-sized, which shapes how it hunts, hides, or fights.
Behaviour
Haakjir is territorial and aggressive; rarely capable of negotiation in any meaningful way. Its Neutral alignment shapes how it engages with the world — predictable in tendency, even when unpredictable in detail. It is largely instinct-driven; complex strategy is the work of whoever (or whatever) commands it.
Origin
Haakjir is introduced in Kobold Press's Tome of Beasts 3 (2022). Within a campaign, its existence anchors a region with the kind of weight only an old, named species carries.
Related Monsters
Frequently Asked Questions about Haakjir
- What is the challenge rating of Haakjir?
- Haakjir is rated CR 3. The rating suits an early or mid tier-1 group.
- What type of creature is Haakjir?
- Haakjir is classified as a monstrosity in D&D 5e, medium size, neutral alignment.
- Where does Haakjir live?
- Haakjir's listed habitats include Mountain, Underground.