Helashruu
Huge Aberration · Chaotic Evil · CR 13
- Aberration
- Huge
- Tier 3
- Evil
CR 13 huge aberration, chaotic evil — that's Helashruu. Native to any. Sourced from Tome of Beasts 2.
Stat Block
- Challenge Rating
- 13
- Type
- Aberration
- Size
- Huge
- Alignment
- Chaotic Evil
- Speed
- 0, fly 50
- Habitats
- Any
- Sources
- Tome of Beasts 2
Ecology
Helashruu is an outsider to the natural order, often associated with the Far Realm or other planes whose laws differ from this world. It is most often found in any regions. It is huge-sized, which shapes how it hunts, hides, or fights.
Behaviour
Helashruu is cold and inhuman in its goals; it does not think the way mortals think. Its Chaotic Evil alignment shapes how it engages with the world — predictable in tendency, even when unpredictable in detail. It is intelligent enough to plan, scheme, or remember.
Origin
Helashruu is introduced in Kobold Press's Tome of Beasts 2 (2020). Aberrations leak from the Far Realm or older creations that predate the gods, where the laws of reality differ. Within a campaign, its existence anchors a region with the kind of weight only an old, named species carries.
Related Monsters
Frequently Asked Questions about Helashruu
- What is the challenge rating of Helashruu?
- On the bestiary CR scale, Helashruu sits at 13. It fits late-campaign adventuring parties.
- What type of creature is Helashruu?
- The bestiary type for Helashruu is aberration, huge size, chaotic evil alignment.
- Where does Helashruu live?
- Helashruu's habitat is open: the bestiary entry doesn't restrict the creature to one biome.