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Kuo-toa Archpriest*

Medium Aberration · · CR 6

  • Aberration
  • Medium
  • Tier 2

Ranges across coastal and underground; Kuo-toa Archpriest* lists at CR 6 as a medium aberration (neutral evil). Sourced from Monster Manual (5.5e 2024).

Stat Block

Challenge Rating
6
Type
Aberration
Size
Medium
Alignment
Speed
Habitats
Coastal, Underground
Sources
Monster Manual (5.5e 2024)

Ecology

Kuo-toa Archpriest* is an outsider to the natural order, often associated with the Far Realm or other planes whose laws differ from this world. It is most often found in coastal regions. It is medium-sized, which shapes how it hunts, hides, or fights.

Behaviour

Kuo-toa Archpriest* is cold and inhuman in its goals; it does not think the way mortals think. Its alignment varies by individual or is irrelevant — it acts on instinct, drive, or whoever commands it. It is intelligent enough to plan, scheme, or remember. Spellcasting expands its repertoire well beyond what its physical stat block alone suggests.

Origin

Kuo-toa Archpriest* is codified in the 5.5e Monster Manual. Aberrations leak from the Far Realm or older creations that predate the gods, where the laws of reality differ. Within a campaign, its existence anchors a region with the kind of weight only an old, named species carries.

CR 6 monstersAll AberrationsCoastalUnderground

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Frequently Asked Questions about Kuo-toa Archpriest*

What is the challenge rating of Kuo-toa Archpriest*?
Kuo-toa Archpriest* is rated CR 6. The rating fits levels 5-11.
What type of creature is Kuo-toa Archpriest*?
Kuo-toa Archpriest* is classified as a aberration in D&D 5e, medium size.
Where does Kuo-toa Archpriest* live?
You'll find Kuo-toa Archpriest* in Coastal, Underground according to the bestiary entry.
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Scannable QR code encoding the URL https://www.doungim.com/dnd/monsters/kuo-toa-archpriest. Point a phone camera at this code to open the Kuo-toa Archpriest* page on your mobile device — useful at the table when a DM's laptop or a printed sheet is showing the page.