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Lizardfolk Terrorsaur

Medium Humanoid · · CR 4

  • Humanoid
  • Medium
  • Tier 1

Lizardfolk Terrorsaur, CR 4, fills the medium humanoid role. Encounter regions: swamp, coastal, and forest. Sourced from Flee, Mortals!.

Stat Block

Challenge Rating
4
Type
Humanoid
Size
Medium
Alignment
Speed
30, swim 30, fly 30
Habitats
Swamp, Coastal, Forest
Sources
Flee, Mortals!

Ecology

Lizardfolk Terrorsaur is a sentient species with its own culture, settlements, and political structure. It is most often found in swamp regions. It is medium-sized, which shapes how it hunts, hides, or fights.

Behaviour

Lizardfolk Terrorsaur is driven by culture, faction, and personal motive; can be reasoned with, bribed, or betrayed. Its alignment varies by individual or is irrelevant — it acts on instinct, drive, or whoever commands it. It is intelligent enough to plan, scheme, or remember.

Origin

Lizardfolk Terrorsaur is introduced in MCDM's Flee, Mortals! (2023). Within a campaign, its existence anchors a region with the kind of weight only an old, named species carries.

CR 4 monstersAll HumanoidsSwampCoastalForest

Related Monsters

Frequently Asked Questions about Lizardfolk Terrorsaur

What is the challenge rating of Lizardfolk Terrorsaur?
Lizardfolk Terrorsaur is rated CR 4. The rating works against tier-1 parties.
What type of creature is Lizardfolk Terrorsaur?
By creature type, Lizardfolk Terrorsaur is a humanoid, medium size.
Where does Lizardfolk Terrorsaur live?
In the bestiary, Lizardfolk Terrorsaur appears in Swamp, Coastal, Forest.
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Scannable QR code encoding the URL https://www.doungim.com/dnd/monsters/lizardfolk-terrorsaur. Point a phone camera at this code to open the Lizardfolk Terrorsaur page on your mobile device — useful at the table when a DM's laptop or a printed sheet is showing the page.