Marid*
Large Elemental (Genie) · · CR 11
- Elemental (Genie)
- Large
- Tier 3
Marid*, CR 11, fills the large elemental (genie) role with chaotic neutral disposition. Encounter regions: coastal, planar, and underwater. Sourced from Monster Manual (5.5e 2024).
Stat Block
- Challenge Rating
- 11
- Type
- Elemental (Genie)
- Size
- Large
- Alignment
- —
- Speed
- —
- Habitats
- Coastal, Planar, Underwater
- Sources
- Monster Manual (5.5e 2024)
Ecology
Marid* is a being of one of the inner planes, summoned, escaped, or birthed where planar boundaries thin. It is most often found in coastal regions. It is large-sized, which shapes how it hunts, hides, or fights.
Behaviour
Marid* is simple in motivation but immense in reach — fire wants to burn, water wants to flow. Its alignment varies by individual or is irrelevant — it acts on instinct, drive, or whoever commands it. It is largely instinct-driven; complex strategy is the work of whoever (or whatever) commands it. Spellcasting expands its repertoire well beyond what its physical stat block alone suggests.
Origin
Marid* is codified in the 5.5e Monster Manual. Elementals come from the inner planes — the Plane of Fire, Water, Earth, Air, or the para-elemental borders. Within a campaign, its existence anchors a region with the kind of weight only an old, named species carries.
Related Monsters
Frequently Asked Questions about Marid*
- What is the challenge rating of Marid*?
- Marid* has a challenge rating of 11. It matches tier-3 encounter math.
- What type of creature is Marid*?
- By creature type, Marid* is a elemental (genie), large size.
- Where does Marid* live?
- Marid* is at home in Coastal, Planar, Underwater.