Mask Wight
Medium Undead · Neutral Evil · CR 13
- Undead
- Medium
- Tier 3
- Evil
Mask Wight, CR 13, fills the medium undead role with neutral evil disposition. Encounter regions: any. Sourced from Tome of Beasts 1.
Stat Block
- Challenge Rating
- 13
- Type
- Undead
- Size
- Medium
- Alignment
- Neutral Evil
- Speed
- 40
- Habitats
- Any
- Sources
- Tome of Beasts 1
Ecology
Mask Wight is a creature that has crossed the threshold of death; its continued presence is itself a violation of natural law. It is most often found in any regions. It is medium-sized, which shapes how it hunts, hides, or fights.
Behaviour
Mask Wight is haunted by what it was in life; its goals echo old grievances or the will of the necromancer who raised it. Its Neutral Evil alignment shapes how it engages with the world — predictable in tendency, even when unpredictable in detail. It is intelligent enough to plan, scheme, or remember. Spellcasting expands its repertoire well beyond what its physical stat block alone suggests.
Origin
Mask Wight is introduced in Kobold Press's Tome of Beasts 1 (2016). Undead are the wounds the Negative Plane leaves on the mortal world — every undead has a death story behind it. Within a campaign, its existence anchors a region with the kind of weight only an old, named species carries.
Related Monsters
Frequently Asked Questions about Mask Wight
- What is the challenge rating of Mask Wight?
- Mask Wight has a challenge rating of 13. It works against tier-3 parties.
- What type of creature is Mask Wight?
- The bestiary type for Mask Wight is undead, medium size, neutral evil alignment.
- Where does Mask Wight live?
- Mask Wight doesn't tie to a specific biome — the DM places it where the campaign needs.