Orc Godcaller
Medium Humanoid · · CR 4
- Humanoid
- Medium
- Tier 1
Ranges across any; Orc Godcaller lists at CR 4 as a medium humanoid. Sourced from Flee, Mortals!.
Stat Block
- Challenge Rating
- 4
- Type
- Humanoid
- Size
- Medium
- Alignment
- —
- Speed
- 35
- Habitats
- Any
- Sources
- Flee, Mortals!
Ecology
Orc Godcaller is a sentient species with its own culture, settlements, and political structure. It is most often found in any regions. It is medium-sized, which shapes how it hunts, hides, or fights.
Behaviour
Orc Godcaller is driven by culture, faction, and personal motive; can be reasoned with, bribed, or betrayed. Its alignment varies by individual or is irrelevant — it acts on instinct, drive, or whoever commands it. It is intelligent enough to plan, scheme, or remember. Spellcasting expands its repertoire well beyond what its physical stat block alone suggests.
Origin
Orc Godcaller is introduced in MCDM's Flee, Mortals! (2023). Within a campaign, its existence anchors a region with the kind of weight only an old, named species carries.
Related Monsters
Frequently Asked Questions about Orc Godcaller
- What is the challenge rating of Orc Godcaller?
- Orc Godcaller is rated CR 4. The rating works against tier-1 parties.
- What type of creature is Orc Godcaller?
- Orc Godcaller is classified as a humanoid in D&D 5e, medium size.
- Where does Orc Godcaller live?
- No specific habitat is listed for Orc Godcaller — it can show up in any region.