Principle of Growth
Huge Elemental · · CR 15
- Elemental
- Huge
- Tier 3
Ranges across any and planar; Principle of Growth lists at CR 15 as a huge elemental. Sourced from Flee, Mortals!.
Stat Block
- Challenge Rating
- 15
- Type
- Elemental
- Size
- Huge
- Alignment
- —
- Speed
- 50, climb 50
- Habitats
- Any, Planar
- Sources
- Flee, Mortals!
Ecology
Principle of Growth is a being of one of the inner planes, summoned, escaped, or birthed where planar boundaries thin. It is most often found in planar regions. It is huge-sized, which shapes how it hunts, hides, or fights.
Behaviour
Principle of Growth is simple in motivation but immense in reach — fire wants to burn, water wants to flow. Its alignment varies by individual or is irrelevant — it acts on instinct, drive, or whoever commands it. It is largely instinct-driven; complex strategy is the work of whoever (or whatever) commands it.
Origin
Principle of Growth is introduced in MCDM's Flee, Mortals! (2023). Elementals come from the inner planes — the Plane of Fire, Water, Earth, Air, or the para-elemental borders. Within a campaign, its existence anchors a region with the kind of weight only an old, named species carries.
Related Monsters
Frequently Asked Questions about Principle of Growth
- What is the challenge rating of Principle of Growth?
- Principle of Growth's challenge rating is 15. A party in this band matches tier-3 encounter math.
- What type of creature is Principle of Growth?
- Principle of Growth is classified as a elemental in D&D 5e, huge size.
- Where does Principle of Growth live?
- You'll find Principle of Growth in Any, Planar according to the bestiary entry.