Rime Hulk
Large Elemental · Neutral Evil · CR 5
- Elemental
- Large
- Tier 2
- Evil
Ranges across arctic; Rime Hulk lists at CR 5 as a large elemental (neutral evil).
Stat Block
- Challenge Rating
- 5
- Type
- Elemental
- Size
- Large
- Alignment
- Neutral Evil
- Speed
- 30
- Habitats
- Arctic
- Sources
- —
Ecology
Rime Hulk is a being of one of the inner planes, summoned, escaped, or birthed where planar boundaries thin. It is most often found in arctic regions. It is large-sized, which shapes how it hunts, hides, or fights.
Behaviour
Rime Hulk is simple in motivation but immense in reach — fire wants to burn, water wants to flow. Its Neutral Evil alignment shapes how it engages with the world — predictable in tendency, even when unpredictable in detail. It is largely instinct-driven; complex strategy is the work of whoever (or whatever) commands it.
Origin
Rime Hulk appears in published 5e bestiaries. Elementals come from the inner planes — the Plane of Fire, Water, Earth, Air, or the para-elemental borders. Within a campaign, its existence anchors a region with the kind of weight only an old, named species carries.
Related Monsters
Frequently Asked Questions about Rime Hulk
- What is the challenge rating of Rime Hulk?
- Listed CR for Rime Hulk: 5. Match it to a party that fits levels 5-11.
- What type of creature is Rime Hulk?
- Rime Hulk is classified as a elemental in D&D 5e, large size, neutral evil alignment.
- Where does Rime Hulk live?
- You'll find Rime Hulk in Arctic according to the bestiary entry.