Sleipnir
Large Monstrosity · Neutral Good · CR 5
- Monstrosity
- Large
- Tier 2
- Good
Sleipnir at CR 5 is logged as a large monstrosity; alignment neutral good. Habitat: arctic, grassland, and hill. Sourced from Creature Codex.
Stat Block
- Challenge Rating
- 5
- Type
- Monstrosity
- Size
- Large
- Alignment
- Neutral Good
- Speed
- 40
- Habitats
- Arctic, Grassland, Hill
- Sources
- Creature Codex
Ecology
Sleipnir is a magical creature outside the normal ecological taxonomy — too constructed to be a beast, too natural to be an aberration. It is most often found in arctic regions. It is large-sized, which shapes how it hunts, hides, or fights.
Behaviour
Sleipnir is territorial and aggressive; rarely capable of negotiation in any meaningful way. Its Neutral Good alignment shapes how it engages with the world — predictable in tendency, even when unpredictable in detail. It is largely instinct-driven; complex strategy is the work of whoever (or whatever) commands it.
Origin
Sleipnir is introduced in Kobold Press's Creature Codex (2018). Within a campaign, its existence anchors a region with the kind of weight only an old, named species carries.
Related Monsters
Frequently Asked Questions about Sleipnir
- What is the challenge rating of Sleipnir?
- Sleipnir is rated CR 5. The rating works against tier-2 parties.
- What type of creature is Sleipnir?
- Sleipnir is classified as a monstrosity in D&D 5e, large size, neutral good alignment.
- Where does Sleipnir live?
- Sleipnir is typically encountered in Arctic, Grassland, Hill.