Son of Fenris
Huge Monstrosity · Chaotic Evil · CR 12
- Monstrosity
- Huge
- Tier 3
- Evil
Son of Fenris at CR 12 is logged as a huge monstrosity; alignment chaotic evil. Habitat: any. Sourced from Tome of Beasts 1.
Stat Block
- Challenge Rating
- 12
- Type
- Monstrosity
- Size
- Huge
- Alignment
- Chaotic Evil
- Speed
- 60, burrow 15
- Habitats
- Any
- Sources
- Tome of Beasts 1
Ecology
Son of Fenris is a magical creature outside the normal ecological taxonomy — too constructed to be a beast, too natural to be an aberration. It is most often found in any regions. It is huge-sized, which shapes how it hunts, hides, or fights.
Behaviour
Son of Fenris is territorial and aggressive; rarely capable of negotiation in any meaningful way. Its Chaotic Evil alignment shapes how it engages with the world — predictable in tendency, even when unpredictable in detail. It is largely instinct-driven; complex strategy is the work of whoever (or whatever) commands it. Spellcasting expands its repertoire well beyond what its physical stat block alone suggests.
Origin
Son of Fenris is introduced in Kobold Press's Tome of Beasts 1 (2016). Within a campaign, its existence anchors a region with the kind of weight only an old, named species carries.
Related Monsters
Frequently Asked Questions about Son of Fenris
- What is the challenge rating of Son of Fenris?
- Listed CR for Son of Fenris: 12. Match it to a party that fits levels 11-16.
- What type of creature is Son of Fenris?
- The bestiary type for Son of Fenris is monstrosity, huge size, chaotic evil alignment.
- Where does Son of Fenris live?
- Son of Fenris is region-agnostic — the published habitat is 'Any'.