The Flesh
Medium Aberration · Neutral Evil · CR 4
- Aberration
- Medium
- Tier 1
- Evil
Ranges across farmland, forest, and urban; The Flesh lists at CR 4 as a medium aberration (neutral evil). Sourced from Tome of Beasts 3.
Stat Block
- Challenge Rating
- 4
- Type
- Aberration
- Size
- Medium
- Alignment
- Neutral Evil
- Speed
- 30, climb 30, swim 30
- Habitats
- Farmland, Forest, Urban
- Sources
- Tome of Beasts 3
Ecology
The Flesh is an outsider to the natural order, often associated with the Far Realm or other planes whose laws differ from this world. It is most often found in farmland regions. It is medium-sized, which shapes how it hunts, hides, or fights.
Behaviour
The Flesh is cold and inhuman in its goals; it does not think the way mortals think. Its Neutral Evil alignment shapes how it engages with the world — predictable in tendency, even when unpredictable in detail. It is intelligent enough to plan, scheme, or remember.
Origin
The Flesh is introduced in Kobold Press's Tome of Beasts 3 (2022). Aberrations leak from the Far Realm or older creations that predate the gods, where the laws of reality differ. Within a campaign, its existence anchors a region with the kind of weight only an old, named species carries.
Related Monsters
Frequently Asked Questions about The Flesh
- What is the challenge rating of The Flesh?
- The CR on The Flesh is 4. That CR fits levels 1-5.
- What type of creature is The Flesh?
- The Flesh is classified as a aberration in D&D 5e, medium size, neutral evil alignment.
- Where does The Flesh live?
- You'll find The Flesh in Farmland, Forest, Urban according to the bestiary entry.