Wickerman
Huge Construct · Neutral Evil · CR 9
- Construct
- Huge
- Tier 2
- Evil
CR 9 huge construct, neutral evil — that's Wickerman. Native to forest. Sourced from Creature Codex.
Stat Block
- Challenge Rating
- 9
- Type
- Construct
- Size
- Huge
- Alignment
- Neutral Evil
- Speed
- 40
- Habitats
- Forest
- Sources
- Creature Codex
Ecology
Wickerman is a built thing, requiring no food or rest; its presence in the world depends on whoever (or whatever) animates it. It is most often found in forest regions. It is huge-sized, which shapes how it hunts, hides, or fights.
Behaviour
Wickerman is follows its programming or its master's orders without deviation. Its Neutral Evil alignment shapes how it engages with the world — predictable in tendency, even when unpredictable in detail. It is largely instinct-driven; complex strategy is the work of whoever (or whatever) commands it.
Origin
Wickerman is introduced in Kobold Press's Creature Codex (2018). Within a campaign, its existence anchors a region with the kind of weight only an old, named species carries.
Related Monsters
Frequently Asked Questions about Wickerman
- What is the challenge rating of Wickerman?
- The CR on Wickerman is 9. That CR works against tier-2 parties.
- What type of creature is Wickerman?
- The bestiary type for Wickerman is construct, huge size, neutral evil alignment.
- Where does Wickerman live?
- Wickerman's listed habitats include Forest.