Iron Boots
Wondrous Item · Uncommon
- Wondrous Item
- Uncommon
- Tier 1-2
Iron Boots is an uncommon wondrous item, no attunement required (weight 10 lb). Turn your feet into weapons with heavy iron boots, originally worn by a Redcap. Rules: Incredibly heavy iron boots, originally worn by a Redcap.
Item Details
- Type
- Wondrous Item
- Rarity
- Uncommon
- Weight
- 10 lb
- Consumable
- No
- Attunement
- Not required
Description
Incredibly heavy iron boots, originally worn by a Redcap. When you take the Attack action while you are wearing these boots, you can replace one of your attacks with a powerful kick. Make an attack roll and add your Strength modifier. If you are a <link /species/redcap>Redcap</link>, add your Proficiency Bonus as well. On a hit, deal bludgeoning damage equal to 1d4 plus your Strength modifier. In addition to dealing damage, you can choose to have this attack shove the target back 5 feet.
Unless you are a <link /species/redcap>Redcap</link>, you have disadvantage on Stealth checks while wearing these boots.
Related Magic Items
Frequently Asked Questions about Iron Boots
- What rarity is Iron Boots?
- Iron Boots sits at uncommon rarity — appropriate for tier 1 to tier 2 (levels 1-10).
- Does Iron Boots require attunement?
- No — Iron Boots does not require attunement. Any character can use it without spending an attunement slot.
- How much does Iron Boots weigh?
- In the inventory, Iron Boots occupies 10 lbs of carrying capacity.
- What kind of magic item is Iron Boots?
- The item type on Iron Boots: the catch-all magic-item category — anything that isn't weapon, armor, ring, rod, staff, scroll, potion, or wand.
- What does Iron Boots do?
- At a glance, Iron Boots works like this — Turn your feet into weapons with heavy iron boots, originally worn by a Redcap.