Grivid
Large Aberration · Neutral · CR 11
- Aberration
- Large
- Tier 3
- Neutral
As a large aberration (neutral), Grivid carries CR 11. Common in badlands and grassland environments. Sourced from Tome of Beasts 3.
Stat Block
- Challenge Rating
- 11
- Type
- Aberration
- Size
- Large
- Alignment
- Neutral
- Speed
- 50
- Habitats
- Badlands, Grassland
- Sources
- Tome of Beasts 3
Ecology
Grivid is an outsider to the natural order, often associated with the Far Realm or other planes whose laws differ from this world. It is most often found in badlands regions. It is large-sized, which shapes how it hunts, hides, or fights.
Behaviour
Grivid is cold and inhuman in its goals; it does not think the way mortals think. Its Neutral alignment shapes how it engages with the world — predictable in tendency, even when unpredictable in detail. It is intelligent enough to plan, scheme, or remember.
Origin
Grivid is introduced in Kobold Press's Tome of Beasts 3 (2022). Aberrations leak from the Far Realm or older creations that predate the gods, where the laws of reality differ. Within a campaign, its existence anchors a region with the kind of weight only an old, named species carries.
Related Monsters
Frequently Asked Questions about Grivid
- What is the challenge rating of Grivid?
- Listed CR for Grivid: 11. Match it to a party that suits high-tier groups.
- What type of creature is Grivid?
- Grivid is classified as a aberration in D&D 5e, large size, neutral alignment.
- Where does Grivid live?
- You'll find Grivid in Badlands, Grassland according to the bestiary entry.