Irid
Tiny Celestial · Chaotic Neutral · CR 1
- Celestial
- Tiny
- Tier 1
- Neutral
Irid, CR 1, fills the tiny celestial role with chaotic neutral disposition. Encounter regions: planar. Sourced from Tome of Beasts 2.
Stat Block
- Challenge Rating
- 1
- Type
- Celestial
- Size
- Tiny
- Alignment
- Chaotic Neutral
- Speed
- 10, fly 40
- Habitats
- Planar
- Sources
- Tome of Beasts 2
Ecology
Irid is a being of the Upper Planes, present in the world only when summoned, sworn, or sent on cosmic business. It is most often found in planar regions. It is tiny-sized, which shapes how it hunts, hides, or fights.
Behaviour
Irid is principled and deliberate, its actions tied to a cause it believes in. Its Chaotic Neutral alignment shapes how it engages with the world — predictable in tendency, even when unpredictable in detail. It is intelligent enough to plan, scheme, or remember.
Origin
Irid is introduced in Kobold Press's Tome of Beasts 2 (2020). Celestials originate in the Upper Planes, sworn to one of the cosmic ideals (good, law) that those planes embody. Within a campaign, its existence anchors a region with the kind of weight only an old, named species carries.
Related Monsters
Frequently Asked Questions about Irid
- What is the challenge rating of Irid?
- Listed CR for Irid: 1. Match it to a party that matches tier-1 encounter math.
- What type of creature is Irid?
- The bestiary type for Irid is celestial, tiny size, chaotic neutral alignment.
- Where does Irid live?
- Habitats for Irid: Planar.