Mad Piper
Large Construct · Neutral · CR 2
- Construct
- Large
- Tier 1
- Neutral
Ranges across badlands and urban; Mad Piper lists at CR 2 as a large construct (neutral). Sourced from Tome of Beasts 2.
Stat Block
- Challenge Rating
- 2
- Type
- Construct
- Size
- Large
- Alignment
- Neutral
- Speed
- 30
- Habitats
- Badlands, Urban
- Sources
- Tome of Beasts 2
Ecology
Mad Piper is a built thing, requiring no food or rest; its presence in the world depends on whoever (or whatever) animates it. It is most often found in badlands regions. It is large-sized, which shapes how it hunts, hides, or fights.
Behaviour
Mad Piper is follows its programming or its master's orders without deviation. Its Neutral alignment shapes how it engages with the world — predictable in tendency, even when unpredictable in detail. It is largely instinct-driven; complex strategy is the work of whoever (or whatever) commands it.
Origin
Mad Piper is introduced in Kobold Press's Tome of Beasts 2 (2020). Within a campaign, its existence anchors a region with the kind of weight only an old, named species carries.
Related Monsters
Frequently Asked Questions about Mad Piper
- What is the challenge rating of Mad Piper?
- On the bestiary CR scale, Mad Piper sits at 2. It suits an early or mid tier-1 group.
- What type of creature is Mad Piper?
- Mad Piper is classified as a construct in D&D 5e, large size, neutral alignment.
- Where does Mad Piper live?
- Mad Piper is at home in Badlands, Urban.