Major Malleable
Huge Aberration · Chaotic Evil · CR 10
- Aberration
- Huge
- Tier 2
- Evil
As a huge aberration (chaotic evil), Major Malleable carries CR 10. Common in any environments. Sourced from Tome of Beasts 2.
Stat Block
- Challenge Rating
- 10
- Type
- Aberration
- Size
- Huge
- Alignment
- Chaotic Evil
- Speed
- 40, climb 40
- Habitats
- Any
- Sources
- Tome of Beasts 2
Ecology
Major Malleable is an outsider to the natural order, often associated with the Far Realm or other planes whose laws differ from this world. It is most often found in any regions. It is huge-sized, which shapes how it hunts, hides, or fights.
Behaviour
Major Malleable is cold and inhuman in its goals; it does not think the way mortals think. Its Chaotic Evil alignment shapes how it engages with the world — predictable in tendency, even when unpredictable in detail. It is intelligent enough to plan, scheme, or remember.
Origin
Major Malleable is introduced in Kobold Press's Tome of Beasts 2 (2020). Aberrations leak from the Far Realm or older creations that predate the gods, where the laws of reality differ. Within a campaign, its existence anchors a region with the kind of weight only an old, named species carries.
Related Monsters
Frequently Asked Questions about Major Malleable
- What is the challenge rating of Major Malleable?
- Major Malleable's challenge rating is 10. A party in this band fits well-established adventuring parties.
- What type of creature is Major Malleable?
- The bestiary type for Major Malleable is aberration, huge size, chaotic evil alignment.
- Where does Major Malleable live?
- Major Malleable is tagged for any habitat, leaving placement to the DM's needs.