Morkoth
Large Aberration · · CR 11
- Aberration
- Large
- Tier 3
CR 11 large aberration — that's Morkoth. Native to coastal and underwater. Sourced from Monsters of the Multiverse and Volo's Guide to Monsters.
Stat Block
- Challenge Rating
- 11
- Type
- Aberration
- Size
- Large
- Alignment
- —
- Speed
- 25 ft., swim 50 ft.
- Habitats
- Coastal, Underwater
- Sources
- Monsters of the Multiverse, Volo's Guide to Monsters
Ecology
Morkoth is an outsider to the natural order, often associated with the Far Realm or other planes whose laws differ from this world. It is most often found in coastal regions. It is large-sized, which shapes how it hunts, hides, or fights.
Behaviour
Morkoth is cold and inhuman in its goals; it does not think the way mortals think. Its alignment varies by individual or is irrelevant — it acts on instinct, drive, or whoever commands it. It is intelligent enough to plan, scheme, or remember. Spellcasting expands its repertoire well beyond what its physical stat block alone suggests.
Origin
Morkoth is reprinted in Monsters of the Multiverse and expanded in Volo's Guide to Monsters. Aberrations leak from the Far Realm or older creations that predate the gods, where the laws of reality differ. Within a campaign, its existence anchors a region with the kind of weight only an old, named species carries.
Related Monsters
Frequently Asked Questions about Morkoth
- What is the challenge rating of Morkoth?
- On the bestiary CR scale, Morkoth sits at 11. It suits high-tier groups.
- What type of creature is Morkoth?
- Morkoth is classified as a aberration in D&D 5e, large size.
- Where does Morkoth live?
- Habitats for Morkoth: Coastal, Underwater.