Overmind
Large Aberration · · CR 11
- Aberration
- Large
- Tier 3
CR 11 large aberration — that's Overmind. Native to underground. Sourced from Flee, Mortals!.
Stat Block
- Challenge Rating
- 11
- Type
- Aberration
- Size
- Large
- Alignment
- —
- Speed
- 0, fly 20
- Habitats
- Underground
- Sources
- Flee, Mortals!
Ecology
Overmind is an outsider to the natural order, often associated with the Far Realm or other planes whose laws differ from this world. It is most often found in underground regions. It is large-sized, which shapes how it hunts, hides, or fights.
Behaviour
Overmind is cold and inhuman in its goals; it does not think the way mortals think. Its alignment varies by individual or is irrelevant — it acts on instinct, drive, or whoever commands it. It is intelligent enough to plan, scheme, or remember.
Origin
Overmind is introduced in MCDM's Flee, Mortals! (2023). Aberrations leak from the Far Realm or older creations that predate the gods, where the laws of reality differ. Within a campaign, its existence anchors a region with the kind of weight only an old, named species carries.
Related Monsters
Frequently Asked Questions about Overmind
- What is the challenge rating of Overmind?
- Overmind is rated CR 11. The rating fits levels 11-16.
- What type of creature is Overmind?
- The bestiary type for Overmind is aberration, large size.
- Where does Overmind live?
- Overmind is at home in Underground.