Wind Witch
Large Plant · Chaotic Evil · CR 3
- Plant
- Large
- Tier 1
- Evil
Wind Witch at CR 3 is logged as a large plant; alignment chaotic evil. Habitat: badlands, desert, and grassland. Sourced from Tome of Beasts 3.
Stat Block
- Challenge Rating
- 3
- Type
- Plant
- Size
- Large
- Alignment
- Chaotic Evil
- Speed
- 30, fly 60
- Habitats
- Badlands, Desert, Grassland
- Sources
- Tome of Beasts 3
Ecology
Wind Witch is a flora given will and motion, often a guardian of specific groves or a corruption of an existing tree species. It is most often found in badlands regions. It is large-sized, which shapes how it hunts, hides, or fights.
Behaviour
Wind Witch is slow but inexorable, defending its grove or pursuing a hidden purpose only its kind understand. Its Chaotic Evil alignment shapes how it engages with the world — predictable in tendency, even when unpredictable in detail. It is largely instinct-driven; complex strategy is the work of whoever (or whatever) commands it.
Origin
Wind Witch is introduced in Kobold Press's Tome of Beasts 3 (2022). Within a campaign, its existence anchors a region with the kind of weight only an old, named species carries.
Related Monsters
Frequently Asked Questions about Wind Witch
- What is the challenge rating of Wind Witch?
- The CR on Wind Witch is 3. That CR matches tier-1 encounter math.
- What type of creature is Wind Witch?
- The bestiary type for Wind Witch is plant, large size, chaotic evil alignment.
- Where does Wind Witch live?
- Habitats for Wind Witch: Badlands, Desert, Grassland.