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Aid vs Prayer of Healing

Steady-state HP buff vs. between-fights burst heal.

Aid

Level
2
School
Abjuration
Casting Time
Action
Range
30 feet
Components
V, S, M
Duration
8 Hours
Concentration
No
Ritual
No
Classes
Bard, Cleric, Druid, Paladin, Ranger

Choose up to three creatures within range. Each target's Hit Point maximum and current Hit Points increase by 5 for the duration.

Full entry →

Prayer of Healing

Level
2
School
Abjuration
Casting Time
10 Minutes
Range
30 feet
Components
V
Duration
Instantaneous
Concentration
No
Ritual
No
Classes
Cleric, Paladin

Up to five creatures of your choice who remain within range for the spell's entire casting gain the benefits of a Short Rest and also regain 2d8 Hit Points. A creature can't be affected by this spell again until that creature finishes a Long Rest.

Full entry →

Which one should you pick?

  • Pick Aid: Pick Aid for +5 max HP to three allies for 8 hours.
  • Pick Prayer of Healing: Pick Prayer of Healing (10-minute cast) for 2d8 + cleric Wis mod to up to six allies.
  • Tiebreaker: Prayer of Healing is faster than a short rest only when you have spare slots and time pressure; otherwise short rest.

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