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Detect Magic vs Identify

Both reveal magic, at different resolutions.

Detect Magic

Level
1
School
Divination
Casting Time
Action
Range
Self
Components
V, S
Duration
up to 10 minutes
Concentration
Yes
Ritual
Yes
Classes
Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Warlock, Wizard

For the duration, you sense the presence of magical effects within 30 feet of yourself. If you sense such effects, you can take the Magic action to see a faint aura around any visible creature or object in the area that bears the magic, and if an effect was created by a spell, you learn the spell's school of magic. The spell is blocked by 1 foot of stone, dirt, or wood; 1 inch

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Identify

Level
1
School
Divination
Casting Time
1 Minute
Range
Touch
Components
V, S, M
Duration
Instantaneous
Concentration
No
Ritual
Yes
Classes
Bard, Wizard

You touch an object throughout the spell's casting. If the object is a magic item or some other magical object, you learn its properties and how to use them, whether it requires Attunement, and how many charges it has, if any. You learn whether any ongoing spells are affecting the item and what they are. If the item was created by a spell, you learn that spell's name. If you

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Which one should you pick?

  • Pick Detect Magic: Pick Detect Magic to sweep a room for magical auras — fast, ritual-castable.
  • Pick Identify: Pick Identify on a specific item to learn its full properties — also ritual-castable, costs a 100-gp pearl.
  • Tiebreaker: Both being ritual spells means no slot tax during downtime; cast freely.

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