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Fireball vs Lightning Bolt

Both are level-3 evocations dealing 8d6 damage, but the area shape changes everything.

Fireball

Level
3
School
Evocation
Casting Time
Action
Range
150 feet
Components
V, S, M
Duration
Instantaneous
Concentration
No
Ritual
No
Classes
Sorcerer, Wizard

A bright streak flashes from you to a point you choose within range and then blossoms with a low roar into a fiery explosion. Each creature in a 20-foot-radius Sphere centered on that point makes a Dexterity saving throw, taking 8d6 Fire damage on a failed save or half as much damage on a successful one. Flammable objects in the area that aren't being worn or carried start burn

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Lightning Bolt

Level
3
School
Evocation
Casting Time
Action
Range
Self
Components
V, S, M
Duration
Instantaneous
Concentration
No
Ritual
No
Classes
Sorcerer, Wizard

A stroke of lightning forming a 100-foot-long, 5-foot-wide Line blasts out from you in a direction you choose. Each creature in the Line makes a Dexterity saving throw, taking 8d6 Lightning damage on a failed save or half as much damage on a successful one.

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Which one should you pick?

  • Pick Fireball: Pick Fireball when targets are clustered or behind cover; the 20-ft radius reaches around corners.
  • Pick Lightning Bolt: Pick Lightning Bolt when enemies are in a tight corridor or line; you also dodge friendly fire on the flanks.
  • Tiebreaker: Damage type matters: lightning resistance is common on constructs and elementals, fire is common on devils and dragons.

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