Beach Weird
Large Elemental · Neutral · CR 3
- Elemental
- Large
- Tier 1
- Neutral
Ranges across coastal; Beach Weird lists at CR 3 as a large elemental (neutral). Sourced from Tome of Beasts 3.
Stat Block
- Challenge Rating
- 3
- Type
- Elemental
- Size
- Large
- Alignment
- Neutral
- Speed
- 20, swim 40
- Habitats
- Coastal
- Sources
- Tome of Beasts 3
Ecology
Beach Weird is a being of one of the inner planes, summoned, escaped, or birthed where planar boundaries thin. It is most often found in coastal regions. It is large-sized, which shapes how it hunts, hides, or fights.
Behaviour
Beach Weird is simple in motivation but immense in reach — fire wants to burn, water wants to flow. Its Neutral alignment shapes how it engages with the world — predictable in tendency, even when unpredictable in detail. It is largely instinct-driven; complex strategy is the work of whoever (or whatever) commands it.
Origin
Beach Weird is introduced in Kobold Press's Tome of Beasts 3 (2022). Elementals come from the inner planes — the Plane of Fire, Water, Earth, Air, or the para-elemental borders. Within a campaign, its existence anchors a region with the kind of weight only an old, named species carries.
Related Monsters
Frequently Asked Questions about Beach Weird
- What is the challenge rating of Beach Weird?
- Beach Weird is rated CR 3. The rating fits parties at the start of their adventuring careers.
- What type of creature is Beach Weird?
- The bestiary type for Beach Weird is elemental, large size, neutral alignment.
- Where does Beach Weird live?
- Beach Weird's listed habitats include Coastal.