Protection from Energy
Level 3 · Abjuration
- Concentration
- Buff
Protection from Energy (cleric, druid, ranger, sorcerer, and wizard) casts from a 3rd-level slot in the abjuration school. Cast time: Action. Range Touch, components V/S, duration up to 1 hour. Marked concentration. Effect: For the duration, the willing creature you touch has Resistance to one damage type of your choice: Acid, Cold, Fire, Lightning, or Thunder.
Stat Block
- Level
- 3
- School
- Abjuration
- Casting Time
- Action
- Range / Area
- Touch
- Components
- V, S
- Duration
- up to 1 Hour
- Ritual
- No
- Concentration
- Yes
- Classes
- Cleric, Druid, Ranger, Sorcerer, Wizard
- Material
- —
Description
For the duration, the willing creature you touch has Resistance to one damage type of your choice: Acid, Cold, Fire, Lightning, or Thunder.
5e (2014) vs 2024 changes
This spell has both a 5e (2014) and 2024 Player's Handbook version. Doungim shows the current 2024 stat block above. Differences between editions typically affect components, range, or scaling — check both source books for the table.
Doungim Lore
School Fit
The school of Abjuration is built around three verbs: prevent, dispel, banish. Every Abjuration spell is one of those three at different scales. What lands Protection from Energy here is straightforward — the spell ends, prevents, or absorbs an effect that would otherwise land. 3rd-level slots become common enough that Protection from Energy can be cast in two or three encounters per long rest.
Class Fit
- Cleric: Life Domain Clerics value Protection from Energy differently from War or Trickery Clerics; the Domain's identity shapes which spells become signature. The concentration tag on Protection from Energy means a single failed Constitution save can end the effect mid-encounter.
- Druid: Druids consider Protection from Energy against the Wild Shape baseline — every spell cast is a turn not spent transforming. Concentration is the binding cost — Protection from Energy can't share a slot with another concentration spell.
- Ranger: On a Ranger sheet, Protection from Energy competes with Hunter's Mark and Favored Foe for concentration time. Damage taken while concentrating on Protection from Energy forces a Con save at DC 10 or half damage, whichever is higher.
- Sorcerer: Subtle Spell removes the verbal and somatic components; if Protection from Energy normally has both, Subtle lets the Sorcerer cast in chains or in a noble's parlor. As a concentration spell, Protection from Energy occupies the caster's single concentration slot.
- Wizard: On a Wizard sheet, Protection from Energy competes for prep slot with Misty Step, Counterspell, Shield (a Reaction always worth prepping), Fireball, Polymorph, and the higher-tier wall and force spells. Note that Protection from Energy requires concentration; switching to a second concentration spell ends it.
Related Spells
Frequently Asked Questions about Protection from Energy
- What level spell is Protection from Energy?
- Protection from Energy is a level 3 spell from the Abjuration school. The classes that can prepare it: Cleric, Druid, Ranger, Sorcerer, Wizard.
- What is the range of Protection from Energy?
- Touch range on Protection from Energy means the caster has to make physical contact with the target.
- Is Protection from Energy a concentration spell?
- Protection from Energy is a concentration spell. Maximum duration is up to 1 hour. The caster can only maintain one concentration spell at a time, and damage forces a Con save to keep it active.
- What components and casting time does Protection from Energy need?
- For Protection from Energy: the components are V, S, casting is a normal Action.