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Remove Curse

Level 3 · Abjuration

  • Utility

Remove Curse is an abjuration spell at level 3, sitting on the cleric, paladin, warlock, and wizard lists. Cast time: Action. Range Touch, components V/S, duration instantaneous. Effect: At your touch, all curses affecting one creature or object end.

Stat Block

Level
3
School
Abjuration
Casting Time
Action
Range / Area
Touch
Components
V, S
Duration
Instantaneous
Ritual
No
Concentration
No
Classes
Cleric, Paladin, Warlock, Wizard
Material

Description

At your touch, all curses affecting one creature or object end. If the object is a cursed magic item, its curse remains, but the spell breaks its owner's Attunement to the object so it can be removed or discarded.

5e (2014) vs 2024 changes

This spell has both a 5e (2014) and 2024 Player's Handbook version. Doungim shows the current 2024 stat block above. Differences between editions typically affect components, range, or scaling — check both source books for the table.

Doungim Lore

School Fit

The Abjuration school handles every spell that ends with the words 'this does not happen' — counterspells, dispels, shields, barriers, banishments. Remove Curse sits in the school because the spell ends, prevents, or absorbs an effect that would otherwise land. At level 3, daily slot counts allow Remove Curse to be cast multiple times across the adventuring day.

Class Fit

  • Cleric: On a Cleric sheet, Remove Curse competes with Bless, Spiritual Weapon, Spirit Guardians, and Healing Word for daily prep slots.
  • Paladin: Channel Divinity is the Paladin's Action-cost competitor in encounter math; Remove Curse earns its slot when it complements rather than conflicts.
  • Warlock: Invocations cover a lot of utility a Warlock would otherwise spell-cast. Remove Curse earns its slot when invocations don't cover the same need.
  • Wizard: On a Wizard sheet, Remove Curse competes for prep slot with Misty Step, Counterspell, Shield (a Reaction always worth prepping), Fireball, Polymorph, and the higher-tier wall and force spells.

Tactical play (Doungim editorial)

Lift a curse on a creature, item, or place. Required pickup for any cleric or paladin.

Cleric spellsPaladin spellsWarlock spellsWizard spellsAbjuration schoolLevel 3

Related Spells

Frequently Asked Questions about Remove Curse

What level spell is Remove Curse?
In D&D 5e, Remove Curse is classified as a level 3 spell of the Abjuration school. Available classes: Cleric, Paladin, Warlock, Wizard.
What is the range of Remove Curse?
Remove Curse has a range of Touch — the caster must be in contact with the target to cast it.
What components and casting time does Remove Curse need?
To cast Remove Curse: the components are V, S with a standard Action.
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QR code linking to Remove Curse — https://www.doungim.com/dnd/spells/remove-curse Scannable QR code encoding the URL https://www.doungim.com/dnd/spells/remove-curse. Point a phone camera at this code to open the Remove Curse page on your mobile device — useful at the table when a DM's laptop or a printed sheet is showing the page.
Scannable QR code encoding the URL https://www.doungim.com/dnd/spells/remove-curse. Point a phone camera at this code to open the Remove Curse page on your mobile device — useful at the table when a DM's laptop or a printed sheet is showing the page.