Tsunami
Level 8 · Conjuration
- Concentration
- Damage
- Save
- Summon
Listed under conjuration, Tsunami costs a 8th-level slot for druid casters. Cast time: 1 Minute. Range 1 mile, components V/S, duration up to 6 rounds. Marked concentration. Effect: A wall of water springs into existence at a point you choose within range.
Stat Block
- Level
- 8
- School
- Conjuration
- Casting Time
- 1 Minute
- Range / Area
- 1 mile
- Components
- V, S
- Duration
- up to 6 rounds
- Ritual
- No
- Concentration
- Yes
- Classes
- Druid
- Material
- —
Description
A wall of water springs into existence at a point you choose within range. You can make the wall up to 300 feet long, 300 feet high, and 50 feet thick. The wall lasts for the duration. When the wall appears, each creature in its area makes a Strength saving throw, taking 6d10 Bludgeoning damage on a failed save or half as much damage on a successful one. At the start of each of your turns after the wall appears, the wall, along with any creatures in it, moves 50 feet away from you. Any Huge or smaller creature inside the wall or whose space the wall enters when it moves must succeed on a Strength saving throw or take 5d10 Bludgeoning damage. A creature can take this damage only once per round. At the end of the turn, the wall's height is reduced by 50 feet, and the damage the wall deals on later rounds is reduced by 1d10. When the wall reaches O feet in height, the spell ends. A creature caught in the wall can move by swimming. Because of the wave's force, though, the creature must succeed on a Strength (Athletics) check against your spell save DC to move at all. If it fails the check, it can't move. A creature that moves out of the wall falls to the ground.
Doungim Lore
School Fit
The Conjuration school is the architect's school. It changes terrain, places creatures, and reshapes the geography of a fight on cast. Tsunami is Conjuration because the spell places matter or creatures into the world that were not there before the cast. At level 8, Tsunami is a tier-3-to-tier-4 commitment with one slot per day for most classes.
Class Fit
- Druid: Druid concentration is precious. Most Druids prep one big concentration spell and one non-concentration utility per day; Tsunami fits one of those slots. Tsunami's concentration requirement makes it vulnerable to a single failed save when the caster takes damage.
Related Spells
Frequently Asked Questions about Tsunami
- What level spell is Tsunami?
- The spell Tsunami is a level 8 spell in the Conjuration school. Druid all have access to it.
- How much damage does Tsunami deal?
- The damage roll on Tsunami is 6d10 of bludgeoning damage at base.
- What save does Tsunami require?
- Targets of Tsunami make a Strength saving throw against the caster's spell save DC. On a success, the spell's effect is reduced or negated; see the description for exact terms.
- What is the range of Tsunami?
- From the caster's position, Tsunami reaches 1 mile.
- Is Tsunami a concentration spell?
- Yes — Tsunami requires concentration, lasting up to 6 rounds. Casting another concentration spell ends this one; damage taken triggers a Constitution save (DC 10 or half the damage, whichever is higher) to maintain it.
- What components and casting time does Tsunami need?
- Note: the spell uses V, S components. Beyond that — the casting time is 1 minute (not a standard Action).