Top 10 D&D 5e Cleric Cantrips Ranked
The 10 best Cleric cantrips in D&D 5e. Damage, healing utility, and the cantrip every domain Cleric should have prepared.
Clerics learn three cantrips at level 1. With a smaller pool than Wizards, every pick matters more. Here are the ten Cleric cantrips ranked by table use across tiers 1–4.
Dex save; 1d8 radiant; ignores cover. The default Cleric damage cantrip — radiant bypasses the most common resistances.
- 2.Toll the Dead
Wis save; 1d8/1d12 depending on whether the target has lost HP. Strictly better than Sacred Flame against wounded bosses.
- 3.Guidance
+1d4 to any ability check made within a minute. Use it on the rogue's lockpick attempt or the bard's persuasion check every time.
- 4.Word of Radiance
Forces a Con save on every creature within 5 ft. Multi-target radiant damage at level 1.
Stabilizes a dying creature without spending a slot on Healing Word. Niche but life-saving.
Booming voice, tremors, ghostly flames. The flagship Cleric flavour cantrip.
- 7.Mending
Repairs a broken weapon, lock, or amulet in a minute. Free utility every Cleric should know.
- 8.Light
A 20-ft radius bright light. Required gear in a dungeon party.
Concentration; one ally adds 1d4 to one save in the next minute. Best used before stealth checks against contingent triggers.
- 10.Create Bonfire
Dex save; 1d8 fire to anyone in a 5-ft square. Forces movement decisions; no concentration. Underrated.