Armor of Nature's Champion
Armor · Legendary · Requires attunement
- Armor
- Legendary
- Attunement
- Tier 4
Armor of Nature's Champion requires attunement; classed as a legendary armor (weight 55 lb). Legendary plate armor granted to the most pious servants of nature and granting mastery over the natural world. Rules: This set of gleaming plate armor looks as if it was masterfully carved from wood and overlapping leaves, then cast in pure gold.
Item Details
- Type
- Armor
- Rarity
- Legendary
- Weight
- 55 lb
- Consumable
- No
- Attunement
- Required
Description
This set of gleaming plate armor looks as if it was masterfully carved from wood and overlapping leaves, then cast in pure gold.
Effects
- Sacred Flame: You learn the Sacred Flame cantrip, if you don't know it already.
- One with the Land: Once per day you can ritually cast the Commune with Nature spell.
- Loyal Companion: You always have the Find Steed spell prepared, and it does not count against the number of prepared spells. If any other steed-summoning Paladin spells become available to you, they also become automatically prepared.
- Mighty Steed: Your summoned steeds can be made from plant matter. If you choose that option, your steed is vulnerable to fire damage. Additionally, if you cast the Plant Growth spell while your steed is within range, roll 4d6 and add your Proficiency Bonus. Your steed is healed by that amount. Any extra beyond its hit point maximum is applied to your steed as temporary hit points.
- Friend to Animals: All creatures of the Beast type will be friendly to you until you or an ally attacks or casts a spell that harms the creature. You have advantage on persuasion checks when speaking with Beasts.
- Shiny: This armor is always spotlessly clean.
Nature's Aura
The armor has an aura which can be turned on and off using your bonus action, once per long rest. The aura lasts for 10 minutes or until you dismiss it. When the aura is activated, it provides the following benefits:
New Channel Divinity Options
The armor also grants you access to the following new ways to use your Channel Divinity. All of these effects end prematurely if you die or remove the armor.
- Rooted in Place: Your legs become wrapped in thick tree roots that burrow into the floor below you. Your speed becomes 0 and cannot be increased. Any creature or effect that would move you must succeed on a DC 30 Strength check. This effect lasts until you use your action to dismiss it.
- Form of the Beast: Cast the Polymorph spell on yourself. You retain your ability to speak.
- Nature's Light: While your Nature's Aura is activated, you can use your Channel Divinity to increase its power and cast the Daylight spell, centered on yourself.
Related Magic Items
Frequently Asked Questions about Armor of Nature's Champion
- What rarity is Armor of Nature's Champion?
- The rarity on Armor of Nature's Champion is legendary, which places it at tier 4 (levels 17-20).
- Does Armor of Nature's Champion require attunement?
- Yes — Armor of Nature's Champion requires attunement. It takes one of the carrier's three attunement slots.
- How much does Armor of Nature's Champion weigh?
- The listed weight on Armor of Nature's Champion is 55 lbs.
- What kind of magic item is Armor of Nature's Champion?
- Armor of Nature's Champion is magic armor — the carrier's defenses update to the listed values.
- What does Armor of Nature's Champion do?
- What Armor of Nature's Champion does: Legendary plate armor granted to the most pious servants of nature and granting mastery over the natural world.