Mass Cure Wounds
Level 5 · Abjuration
- Healing
- AOE
- Buff
Mass Cure Wounds (bard, cleric, and druid) casts from a 5th-level slot in the abjuration school. Cast time: Action. Range 60 feet, components V/S, duration instantaneous. Effect: A wave of healing energy washes out from a point you can see within range. At higher levels: The healing increases by 1d8 for each spell slot level above 5.
Stat Block
- Level
- 5
- School
- Abjuration
- Casting Time
- Action
- Range / Area
- 60 feet (30-foot radius sphere)
- Components
- V, S
- Duration
- Instantaneous
- Ritual
- No
- Concentration
- No
- Classes
- Bard, Cleric, Druid
- Material
- —
Description
A wave of healing energy washes out from a point you can see within range. Choose up to six creatures in a 30-foot-radius Sphere centered on that point. Each target regains Hit Points equal to 5d8 plus your spellcasting ability modifier.
5e (2014) vs 2024 changes
This spell has both a 5e (2014) and 2024 Player's Handbook version. Doungim shows the current 2024 stat block above. Differences between editions typically affect components, range, or scaling — check both source books for the table.
Doungim Lore
School Fit
The school of Abjuration is built around three verbs: prevent, dispel, banish. Every Abjuration spell is one of those three at different scales. Mass Cure Wounds reads as Abjuration the moment a player sees what it does — the spell ends, prevents, or absorbs an effect that would otherwise land. At level 5, the slot economy tightens — Mass Cure Wounds competes with the strongest spells in the band.
Class Fit
- Bard: At the Bard table, Mass Cure Wounds matters most when the College's signature features are on cooldown or out of charges. Otherwise the class has cheaper answers. At 60 feet, Mass Cure Wounds stays usable from the caster's typical positioning.
- Cleric: Clerics often prep Mass Cure Wounds for a single arc — a kidnapping arc, a planar arc, a politics arc — and swap it out when the arc ends. Mass Cure Wounds has an at-higher-levels rule; the spell's per-slot scaling makes upcasting worthwhile in the right context.
- Druid: Land Druids gain bonus circle spells by terrain; if Mass Cure Wounds is already on the chosen terrain list, save the manual prep slot for something else. The 60-foot range on Mass Cure Wounds leaves room for the caster to stay in the back line.
Tactical play (Doungim editorial)
Six allies, 3d8 + WIS each. The cleric's tier-3 emergency button. Better than Mass Healing Word when you have an action to spare.
Related Spells
Frequently Asked Questions about Mass Cure Wounds
- What level spell is Mass Cure Wounds?
- Mass Cure Wounds sits at level 5 in the Abjuration school of magic, prepared by Bard, Cleric, Druid.
- How much does Mass Cure Wounds heal?
- Mass Cure Wounds restores 5d8 hit points, plus the caster's spellcasting ability modifier on most cleric/druid/bard casts. Upcasting increases the healing.
- What is the range of Mass Cure Wounds?
- Mass Cure Wounds has a range of 60 feet from the caster.
- What components and casting time does Mass Cure Wounds need?
- To cast Mass Cure Wounds: the cast needs V, S with a standard Action.
- Can Mass Cure Wounds be upcast?
- Mass Cure Wounds scales when upcast: The healing increases by 1d8 for each spell slot level above 5.