Skip to main content

Sequester

Level 7 · Transmutation

  • Control

Sequester occupies the transmutation school at level 7, available to wizard. Cast time: Action. Range Touch, components V/S/M, duration until dispelled. Material: gem dust worth 5,000+ GP, which the spell consumes. Effect: With a touch, you magically sequester an object or a willing creature.

Stat Block

Level
7
School
Transmutation
Casting Time
Action
Range / Area
Touch
Components
V, S, M
Duration
Until dispelled
Ritual
No
Concentration
No
Classes
Wizard
Material
gem dust worth 5,000+ GP, which the spell consumes

Description

With a touch, you magically sequester an object or a willing creature. For the duration, the target has the Invisible condition and can't be targeted by Divination spells, detected by magic, or viewed remotely with magic. If the target is a creature, it enters a state of suspended animation; it has the Unconscious condition, doesn't age, and doesn't need food, water, or air. You can set a condition for the spell to end early. The condition can be anything you choose, but it must occur or be visible within 1 mile of the target. Examples include "after 1,000 years" or "when the tarrasque awakens." This spell also ends if the target takes any damage.

5e (2014) vs 2024 changes

This spell has both a 5e (2014) and 2024 Player's Handbook version. Doungim shows the current 2024 stat block above. Differences between editions typically affect components, range, or scaling — check both source books for the table.

Doungim Lore

School Fit

The school of Transmutation is the engineer's school. Change the conditions, change the outcome of the fight. Sequester sits in Transmutation because the spell rewrites a property of a body, an object, or terrain. At level 7, a single cast of Sequester can be the most important action of the adventuring day.

Class Fit

  • Wizard: The Wizard's daily prep list is the class's flexibility lever — every long rest is a chance to reconsider what Sequester is doing on the sheet.
Wizard spellsTransmutation schoolLevel 7

Related Spells

Frequently Asked Questions about Sequester

What level spell is Sequester?
Sequester sits at level 7 in the Transmutation school of magic, prepared by Wizard.
What is the range of Sequester?
Touch range on Sequester means the caster has to make physical contact with the target.
How long does Sequester last?
Sequester sticks for until dispelled. Concentration is not required, so the caster's concentration slot stays free.
What components and casting time does Sequester need?
Note: Sequester is cast with V, S, M. Beyond that — Material component: gem dust worth 5,000+ GP, which the spell consumes.
Share
Scan to open Sequester on your phone
QR code linking to Sequester — https://www.doungim.com/dnd/spells/sequester Scannable QR code encoding the URL https://www.doungim.com/dnd/spells/sequester. Point a phone camera at this code to open the Sequester page on your mobile device — useful at the table when a DM's laptop or a printed sheet is showing the page.
Scannable QR code encoding the URL https://www.doungim.com/dnd/spells/sequester. Point a phone camera at this code to open the Sequester page on your mobile device — useful at the table when a DM's laptop or a printed sheet is showing the page.