Blink
Level 3 · Transmutation
- Utility
Carried by sorcerer and wizard, Blink operates at the 3rd level of the transmutation school. Cast time: Action. Range Self, components V/S, duration 1 minute. Effect: Roll 1d6 at the end of each of your turns for the duration.
Stat Block
- Level
- 3
- School
- Transmutation
- Casting Time
- Action
- Range / Area
- Self
- Components
- V, S
- Duration
- 1 Minute
- Ritual
- No
- Concentration
- No
- Classes
- Sorcerer, Wizard
- Material
- —
Description
Roll 1d6 at the end of each of your turns for the duration. On a roll of 4–6, you vanish from your current plane of existence and appear in the Ethereal Plane (the spell ends instantly if you are already on that plane). While on the Ethereal Plane, you can perceive the plane you left, which is cast in shades of gray, but you can't see anything there more than 60 feet away. You can affect and be affected only by other creatures on the Ethereal Plane, and creatures on the other plane can't perceive you unless they have a special ability that lets them perceive things on the Ethereal Plane. You return to the other plane at the start of your next turn and when the spell ends if you are on the Ethereal Plane. You return to an unoccupied space of your choice that you can see within 10 feet of the space you left. If no unoccupied space is available within that range, you appear in the nearest unoccupied space.
5e (2014) vs 2024 changes
This spell has both a 5e (2014) and 2024 Player's Handbook version. Doungim shows the current 2024 stat block above. Differences between editions typically affect components, range, or scaling — check both source books for the table.
Doungim Lore
School Fit
Transmutation is the school of change. Its spells turn one thing into another, alter the rules of an object, or rewrite the parameters of a body. Blink is Transmutation because the spell rewrites a property of a body, an object, or terrain. At level 3, Blink sits in the mid-tier slot competition.
Class Fit
- Sorcerer: At tier 1 a Sorcerer's known-spell budget is brutal. Blink earns its slot only if the build cannot win the next ten sessions without it.
- Wizard: Wizards add Blink to the spellbook once and prepare it on the days that warrant it — a different decision from the class's known-spell competitors.
Related Spells
Frequently Asked Questions about Blink
- What level spell is Blink?
- Blink is a level 3 spell from the Transmutation school. The classes that can prepare it: Sorcerer, Wizard.
- What is the range of Blink?
- Blink is self-target only — the caster is the target of the spell, not another creature.
- How long does Blink last?
- Blink lasts 1 minute. It does not require concentration, so the caster can run other concentration spells alongside it.
- What components and casting time does Blink need?
- the spell uses V, S components, on a standard one-action cast.