Delayed Blast Fireball
Level 7 · Evocation
- Concentration
- Save
- AOE
A 7th-level spell in the evocation school, Delayed Blast Fireball appears on the sorcerer and wizard lists. Cast time: Action. Range 150 feet, components V/S/M, duration up to 1 minute. Material: a ball of bat guano and sulfur. Marked concentration. Effect: A beam of yellow light flashes from you, then condenses at a chosen point within range as a glowing bead for the duration. At higher levels: The base damage increases by 1d6 for each spell slot level above 7.
Stat Block
- Level
- 7
- School
- Evocation
- Casting Time
- Action
- Range / Area
- 150 feet
- Components
- V, S, M
- Duration
- up to 1 Minute
- Ritual
- No
- Concentration
- Yes
- Classes
- Sorcerer, Wizard
- Material
- a ball of bat guano and sulfur
Description
A beam of yellow light flashes from you, then condenses at a chosen point within range as a glowing bead for the duration. When the spell ends, the bead explodes, and each creature in a 20- foot-radius Sphere centered on that point makes a Dexterity saving throw. A creature takes Fire damage equal to the total accumulated damage on a failed save or half as much damage on a successful one. The spell's base damage is 12d6, and the damage increases by 1d6 whenever your turn ends and the spell hasn't ended. If a creature touches the glowing bead before the spell ends, that creature makes a Dexterity saving throw. On a failed save, the spell ends, causing the bead to explode. On a successful save, the creature can throw the bead up to 40 feet. If the thrown bead enters a creature's space or collides with a solid object, the spell ends, and the bead explodes. When the bead explodes, flammable objects in the explosion that aren't being worn or carried start burning.
5e (2014) vs 2024 changes
This spell has both a 5e (2014) and 2024 Player's Handbook version. Doungim shows the current 2024 stat block above. Differences between editions typically affect components, range, or scaling — check both source books for the table.
Doungim Lore
School Fit
Evocations are the most cinematic spells. They make a sound, they make a colour, they leave a scorch mark on the wall. Delayed Blast Fireball earns the school tag through the spell focuses magical energy into a visible, immediate effect. At level 7, Delayed Blast Fireball is a tier-3 commitment — slots at this level are scarce.
Class Fit
- Sorcerer: Metamagic is the angle for Delayed Blast Fireball on a Sorcerer. Twin, Quicken, Subtle, Heightened, and Extended each change what the spell does at the table. Concentration on Delayed Blast Fireball forces the caster to choose between this spell and the next big concentration play.
- Wizard: Arcane Recovery returns one or two slots on a short rest. Delayed Blast Fireball's slot cost is therefore not exactly what the slot column says. At 150 feet, Delayed Blast Fireball stays usable from the caster's typical positioning.
Related Spells
Frequently Asked Questions about Delayed Blast Fireball
- What level spell is Delayed Blast Fireball?
- Delayed Blast Fireball sits at level 7 in the Evocation school of magic, prepared by Sorcerer, Wizard.
- What save does Delayed Blast Fireball require?
- Delayed Blast Fireball forces a Dexterity save. The DC is the caster's spell save DC (8 + proficiency + casting modifier).
- What is the range of Delayed Blast Fireball?
- The range on Delayed Blast Fireball is 150 feet — far enough that most casters can stay clear of the front line.
- Is Delayed Blast Fireball a concentration spell?
- Concentration is required for Delayed Blast Fireball, with a maximum duration up to 1 minute. The concentration rules apply: one at a time, and Con saves on damage.
- What components and casting time does Delayed Blast Fireball need?
- For Delayed Blast Fireball: the cast needs V, S, M; on top of that, Material component: a ball of bat guano and sulfur.
- Can Delayed Blast Fireball be upcast?
- Delayed Blast Fireball scales when upcast: The base damage increases by 1d6 for each spell slot level above 7.