Divine Word
Level 7 · Evocation
- Save
Divine Word occupies the evocation school at level 7, available to cleric. Cast time: Bonus Action. Range 30 feet, components V, duration instantaneous. Effect: You utter a word imbued with power from the Upper Planes.
Stat Block
- Level
- 7
- School
- Evocation
- Casting Time
- Bonus Action
- Range / Area
- 30 feet
- Components
- V
- Duration
- Instantaneous
- Ritual
- No
- Concentration
- No
- Classes
- Cleric
- Material
- —
Description
You utter a word imbued with power from the Upper Planes. Each creature of your choice in range makes a Charisma saving throw. On a failed save, a target that has 50 Hit Points or fewer suffers an effect based on its current Hit Points, as shown in the Divine Word Effects table. Regardless of its Hit Points, a Celestial, an Elemental, a Fey, or a Fiend target that fails its save is forced back to its plane of origin (if it isn't there already) and can't return to the current plane for 24 hours by any means short of a Wish spell.
5e (2014) vs 2024 changes
This spell has both a 5e (2014) and 2024 Player's Handbook version. Doungim shows the current 2024 stat block above. Differences between editions typically affect components, range, or scaling — check both source books for the table.
Doungim Lore
School Fit
Evocation handles every spell that converts magical energy into physical effect at range. The school's signature is area-of-effect damage but it includes single-target rays and bursts too. Divine Word sits in Evocation because the spell focuses magical energy into a visible, immediate effect. At level 7, Divine Word is a tier-3 commitment — slots at this level are scarce.
Class Fit
- Cleric: A Cleric's prep is the most flexible casting setup in the game. Divine Word earns its slot on days when the encounter is right for it. The Bonus-Action cost on Divine Word pairs cleanly with an Action spell on the same turn.
Related Spells
Frequently Asked Questions about Divine Word
- What level spell is Divine Word?
- In D&D 5e, Divine Word is classified as a level 7 spell of the Evocation school. Available classes: Cleric.
- What save does Divine Word require?
- Targets of Divine Word make a Charisma saving throw against the caster's spell save DC. On a success, the spell's effect is reduced or negated; see the description for exact terms.
- What is the range of Divine Word?
- The range on Divine Word is 30 feet — far enough that most casters can stay clear of the front line.
- What components and casting time does Divine Word need?
- the cast needs V. the casting time is bonus action (not a standard Action).