Enthrall
Level 2 · Enchantment
- Concentration
- Save
Enthrall is an enchantment spell at level 2, sitting on the bard and warlock lists. Cast time: Action. Range 60 feet, components V/S, duration up to 1 minute. Marked concentration. Effect: You weave a distracting string of words, causing creatures of your choice that you can see within range to make a Wisdom saving throw.
Stat Block
- Level
- 2
- School
- Enchantment
- Casting Time
- Action
- Range / Area
- 60 feet
- Components
- V, S
- Duration
- up to 1 Minute
- Ritual
- No
- Concentration
- Yes
- Classes
- Bard, Warlock
- Material
- —
Description
You weave a distracting string of words, causing creatures of your choice that you can see within range to make a Wisdom saving throw. Any creature you or your companions are fighting automatically succeeds on this save. On a failed save, a target has a −10 penalty to Wisdom (Perception) checks and Passive Perception until the spell ends.
5e (2014) vs 2024 changes
This spell has both a 5e (2014) and 2024 Player's Handbook version. Doungim shows the current 2024 stat block above. Differences between editions typically affect components, range, or scaling — check both source books for the table.
Doungim Lore
School Fit
Enchantment is the most narrative school. A held creature is interesting fiction; a charmed one is more interesting still. The school tag on Enthrall is earned by the target it actually affects — the spell rewrites a sentient creature's intent or perception. At level 2, Enthrall sits in the mid-tier slot competition.
Class Fit
- Bard: College of Lore Bards have the easiest case for Enthrall: Magical Secrets means the class can reach outside the standard list to grab adjacent picks. 60 feet is enough range that Enthrall doesn't pull the caster forward.
- Warlock: Invocations cover a lot of utility a Warlock would otherwise spell-cast. Enthrall earns its slot when invocations don't cover the same need. As a concentration spell, Enthrall occupies the caster's single concentration slot.
Related Spells
Frequently Asked Questions about Enthrall
- What level spell is Enthrall?
- In D&D 5e, Enthrall is classified as a level 2 spell of the Enchantment school. Available classes: Bard, Warlock.
- What save does Enthrall require?
- Enthrall forces a Wisdom save. The DC is the caster's spell save DC (8 + proficiency + casting modifier).
- What is the range of Enthrall?
- Enthrall has a range of 60 feet from the caster.
- Is Enthrall a concentration spell?
- Enthrall is a concentration spell. Maximum duration is up to 1 minute. The caster can only maintain one concentration spell at a time, and damage forces a Con save to keep it active.
- What components and casting time does Enthrall need?
- For Enthrall: the spell uses V, S components, casting is a normal Action.