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Instant Summons

Level 6 · Conjuration

  • Ritual
  • Summon

Instant Summons is a conjuration spell at level 6, sitting on the wizard list. Cast time: 1 Minute. Range Touch, components V/S/M, duration until dispelled. Material: a sapphire worth 1,000+ GP. Marked ritual. Effect: You touch the sapphire used in the casting and an object weighing 10 pounds or less whose longest dimension is 6 feet or less.

Stat Block

Level
6
School
Conjuration
Casting Time
1 Minute
Range / Area
Touch
Components
V, S, M
Duration
Until dispelled
Ritual
Yes
Concentration
No
Classes
Wizard
Material
a sapphire worth 1,000+ GP

Description

You touch the sapphire used in the casting and an object weighing 10 pounds or less whose longest dimension is 6 feet or less. The spell leaves an Invisible mark on that object and invisibly inscribes the object's name on the sapphire. Each time you cast this spell, you must use a different sapphire. Thereafter, you can take a Magic action to speak the object's name and crush the sapphire. The object instantly appears in your hand regardless of physical or planar distances, and the spell ends. If another creature is holding or carrying the object, crushing the sapphire doesn't transport it, but instead you learn who that creature is and where that creature is currently located.

5e (2014) vs 2024 changes

This spell has both a 5e (2014) and 2024 Player's Handbook version. Doungim shows the current 2024 stat block above. Differences between editions typically affect components, range, or scaling — check both source books for the table.

Doungim Lore

School Fit

The school of Conjuration is two skills in one: summoning and teleporting. Most great Conjurers specialise in one of the two. Instant Summons is Conjuration because the spell places matter or creatures into the world that were not there before the cast. Spells of Instant Summons's level usually shape an entire encounter, not a single round.

Class Fit

  • Wizard: On a Wizard sheet, Instant Summons competes for prep slot with Misty Step, Counterspell, Shield (a Reaction always worth prepping), Fireball, Polymorph, and the higher-tier wall and force spells.
Wizard spellsConjuration schoolLevel 6

Related Spells

Frequently Asked Questions about Instant Summons

What level spell is Instant Summons?
Instant Summons sits at level 6 in the Conjuration school of magic, prepared by Wizard.
What is the range of Instant Summons?
Instant Summons has a range of Touch — the caster must be in contact with the target to cast it.
How long does Instant Summons last?
Instant Summons sticks for until dispelled. Concentration is not required, so the caster's concentration slot stays free.
What components and casting time does Instant Summons need?
the components are V, S, M. Material component: a sapphire worth 1,000+ GP; Instant Summons can be cast as a ritual: an extra 10 minutes of casting time, no spell slot consumed; the casting time is 1 minute (not a standard Action).
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Scan to open Instant Summons on your phone
QR code linking to Instant Summons — https://www.doungim.com/dnd/spells/instant-summons Scannable QR code encoding the URL https://www.doungim.com/dnd/spells/instant-summons. Point a phone camera at this code to open the Instant Summons page on your mobile device — useful at the table when a DM's laptop or a printed sheet is showing the page.
Scannable QR code encoding the URL https://www.doungim.com/dnd/spells/instant-summons. Point a phone camera at this code to open the Instant Summons page on your mobile device — useful at the table when a DM's laptop or a printed sheet is showing the page.