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Heroes' Feast

Level 6 · Conjuration

  • AOE
  • Control
  • Summon
  • Buff

Listed under conjuration, Heroes' Feast costs a 6th-level slot for bard, cleric, and druid casters. Cast time: 10 Minutes. Range Self, components V/S/M, duration instantaneous. Material: a gem-encrusted bowl worth 1,000+ GP, which the spell consumes. Effect: You conjure a feast that appears on a surface in an unoccupied 10- foot Cube next to you.

Stat Block

Level
6
School
Conjuration
Casting Time
10 Minutes
Range / Area
Self
Components
V, S, M
Duration
Instantaneous
Ritual
No
Concentration
No
Classes
Bard, Cleric, Druid
Material
a gem-encrusted bowl worth 1,000+ GP, which the spell consumes

Description

You conjure a feast that appears on a surface in an unoccupied 10- foot Cube next to you. The feast takes 1 Hour to consume and disappears at the end of that time, and the beneficial effects don't set in until this hour is over. Up to twelve creatures can partake of the feast. A creature that partakes gains several benefits, which last for 24 hours. The creature has Resistance to Poison damage, and it has Immunity to the Frightened and Poisoned conditions. Its Hit Point maximum also increases by 2d10, and it gains the same number of Hit Points.

5e (2014) vs 2024 changes

This spell has both a 5e (2014) and 2024 Player's Handbook version. Doungim shows the current 2024 stat block above. Differences between editions typically affect components, range, or scaling — check both source books for the table.

Doungim Lore

School Fit

The Conjuration school is the architect's school. It changes terrain, places creatures, and reshapes the geography of a fight on cast. Heroes' Feast is Conjuration because the spell places matter or creatures into the world that were not there before the cast. Spells of Heroes' Feast's level usually shape an entire encounter, not a single round.

Class Fit

  • Bard: Bards rely on Bardic Inspiration for most action-economy boosts; Heroes' Feast matters when Inspiration isn't the right tool for the moment.
  • Cleric: Wisdom is the Cleric's casting stat, and the DC scales with proficiency bonus plus Wis modifier — Heroes' Feast is castable at the Cleric's normal DC.
  • Druid: Circle of the Moon Druids spend most of their turns in Wild Shape — Heroes' Feast earns its slot only if the build expects to cast in humanoid form.

Tactical play (Doungim editorial)

+2d10 max HP, immunity to poison and fear, advantage on Wis saves for 24 hours. 1000-gp gem bowl. Save it for the dragon's door.

Bard spellsCleric spellsDruid spellsConjuration schoolLevel 6

Related Spells

Frequently Asked Questions about Heroes' Feast

What level spell is Heroes' Feast?
Heroes' Feast is a level 6 spell from the Conjuration school. The classes that can prepare it: Bard, Cleric, Druid.
What is the range of Heroes' Feast?
As a self-target spell, Heroes' Feast affects only the caster.
What components and casting time does Heroes' Feast need?
Heroes' feast requires v, s, m. The other notable details — Material component: a gem-encrusted bowl worth 1,000+ GP, which the spell consumes; the casting time is 10 minutes (not a standard Action).
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QR code linking to Heroes' Feast — https://www.doungim.com/dnd/spells/heroes-feast Scannable QR code encoding the URL https://www.doungim.com/dnd/spells/heroes-feast. Point a phone camera at this code to open the Heroes' Feast page on your mobile device — useful at the table when a DM's laptop or a printed sheet is showing the page.
Scannable QR code encoding the URL https://www.doungim.com/dnd/spells/heroes-feast. Point a phone camera at this code to open the Heroes' Feast page on your mobile device — useful at the table when a DM's laptop or a printed sheet is showing the page.