Warding Bond
Level 2 · Abjuration
- Save
- Buff
Warding Bond occupies the abjuration school at level 2, available to cleric and paladin. Cast time: Action. Range Touch, components V/S/M, duration 1 hour. Material: a pair of platinum rings worth 50+ GP each, which you and the target must wear f…. Effect: You touch another creature that is willing and create a mystic connection between you and the target until the spell ends.
Stat Block
- Level
- 2
- School
- Abjuration
- Casting Time
- Action
- Range / Area
- Touch
- Components
- V, S, M
- Duration
- 1 Hour
- Ritual
- No
- Concentration
- No
- Classes
- Cleric, Paladin
- Material
- a pair of platinum rings worth 50+ GP each, which you and the target must wear for the duration
Description
You touch another creature that is willing and create a mystic connection between you and the target until the spell ends. While the target is within 60 feet of you, it gains a +1 bonus to AC and saving throws, and it has Resistance to all damage. Also, each time it takes damage, you take the same amount of damage. The spell ends if you drop to 0 Hit Points or if you and the target become separated by more than 60 feet. It also ends if the spell is cast again on either of the connected creatures.
5e (2014) vs 2024 changes
This spell has both a 5e (2014) and 2024 Player's Handbook version. Doungim shows the current 2024 stat block above. Differences between editions typically affect components, range, or scaling — check both source books for the table.
Doungim Lore
School Fit
Abjuration is the school of refusal. Its spells exist to deny: deny an attack, deny a spell, deny a creature's free movement or its hold on this plane. Warding Bond earns the Abjuration tag through the spell ends, prevents, or absorbs an effect that would otherwise land. Tier-2 play opens up 2nd-level slots regularly; Warding Bond fits the daily rotation.
Class Fit
- Cleric: A Cleric's prep is the most flexible casting setup in the game. Warding Bond earns its slot on days when the encounter is right for it.
- Paladin: Tier-2 Paladins get fewer slots than a full caster but Smite makes each slot count for more damage; Warding Bond earns its place when damage isn't what's needed.
Related Spells
Frequently Asked Questions about Warding Bond
- What level spell is Warding Bond?
- Warding Bond sits at level 2 in the Abjuration school of magic, prepared by Cleric, Paladin.
- What save does Warding Bond require?
- Warding Bond calls for a And save against the caster's DC. Success conditions are described in the spell text.
- What is the range of Warding Bond?
- Warding Bond is cast via touch. The caster has to reach the target with a successful melee touch (if the target is unwilling).
- How long does Warding Bond last?
- Warding Bond sticks for 1 hour. Concentration is not required, so the caster's concentration slot stays free.
- What components and casting time does Warding Bond need?
- To cast: the spell uses V, S, M components. Additionally, Material component: a pair of platinum rings worth 50+ GP each, which you and the target must wear for the duration.