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Ice Knife

Level 1 · Conjuration

  • Damage
  • Save
  • Attack Roll

Ice Knife (druid, sorcerer, and wizard) casts from a 1st-level slot in the conjuration school. Cast time: Action. Range 60 feet, components S/M, duration instantaneous. Material: a drop of water or a piece of ice. Effect: You create a shard of ice and fling it at one creature within range. At higher levels: The Cold damage increases by 1d6 for each spell slot level above 1.

Stat Block

Level
1
School
Conjuration
Casting Time
Action
Range / Area
60 feet
Components
S, M
Duration
Instantaneous
Ritual
No
Concentration
No
Classes
Druid, Sorcerer, Wizard
Material
a drop of water or a piece of ice

Description

You create a shard of ice and fling it at one creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 Piercing damage. Hit or miss, the shard then explodes. The target and each creature within 5 feet of it must succeed on a Dexterity saving throw or take 2d6 Cold damage.

At Higher Levels: The Cold damage increases by 1d6 for each spell slot level above 1.

Doungim Lore

School Fit

Conjuration spells are creation magic in the loose sense — not creation from nothing, but creation from elsewhere. They borrow a creature from the planes or a body of water from a far lake. Ice Knife sits among the Conjurations on the strength of the spell places matter or creatures into the world that were not there before the cast. The 1st-level slot is the most-cast slot of tier 1 — Ice Knife earns its place there or somewhere else.

Class Fit

  • Druid: At tier 2, Druids juggle Pass Without Trace, Conjure Animals, and Spike Growth for concentration; Ice Knife fits in if it doesn't compete. Ice Knife reaches 60 feet, which lets the caster stay clear of the front line.
  • Sorcerer: At tier 1 a Sorcerer's known-spell budget is brutal. Ice Knife earns its slot only if the build cannot win the next ten sessions without it. Upcasting Ice Knife changes the effect; the spell page lists the per-slot scaling.
  • Wizard: Arcane Recovery returns one or two slots on a short rest. Ice Knife's slot cost is therefore not exactly what the slot column says. The 60-foot range on Ice Knife leaves room for the caster to stay in the back line.
Druid spellsSorcerer spellsWizard spellsConjuration schoolLevel 1

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Frequently Asked Questions about Ice Knife

What level spell is Ice Knife?
Ice Knife sits at level 1 in the Conjuration school of magic, prepared by Druid, Sorcerer, Wizard.
How much damage does Ice Knife deal?
At base level, Ice Knife's damage is 1d10 (piercing). Higher slots increase the damage as listed.
What save does Ice Knife require?
Ice Knife calls for a Dexterity save against the caster's DC. Success conditions are described in the spell text.
What is the range of Ice Knife?
Ice Knife has a range of 60 feet from the caster.
What components and casting time does Ice Knife need?
To cast: the spell uses S, M components. Additionally, Material component: a drop of water or a piece of ice.
Can Ice Knife be upcast?
Ice Knife scales when upcast: The Cold damage increases by 1d6 for each spell slot level above 1.
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Scannable QR code encoding the URL https://www.doungim.com/dnd/spells/ice-knife. Point a phone camera at this code to open the Ice Knife page on your mobile device — useful at the table when a DM's laptop or a printed sheet is showing the page.