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True Seeing

Level 6 · Divination

  • Utility

Carried by bard, cleric, sorcerer, warlock, and wizard, True Seeing operates at the 6th level of the divination school. Cast time: Action. Range Touch, components V/S/M, duration 1 hour. Material: mushroom powder worth 25+ GP, which the spell consumees. Effect: For the duration, the willing creature you touch has Truesight with a range of 120 feet.

Stat Block

Level
6
School
Divination
Casting Time
Action
Range / Area
Touch
Components
V, S, M
Duration
1 Hour
Ritual
No
Concentration
No
Classes
Bard, Cleric, Sorcerer, Warlock, Wizard
Material
mushroom powder worth 25+ GP, which the spell consumees

Description

For the duration, the willing creature you touch has Truesight with a range of 120 feet.

5e (2014) vs 2024 changes

This spell has both a 5e (2014) and 2024 Player's Handbook version. Doungim shows the current 2024 stat block above. Differences between editions typically affect components, range, or scaling — check both source books for the table.

Doungim Lore

School Fit

Divination spells answer the questions adventurers ask: where is the enemy hiding, what does the artefact do, who set the trap. What makes True Seeing Divination is the spell pierces concealment that would otherwise apply. Spells of True Seeing's level usually shape an entire encounter, not a single round.

Class Fit

  • Bard: Bards take True Seeing as one of their fixed picks; the trade-off is that swapping it later requires a level-up spell-swap or a downtime retraining session.
  • Cleric: Wisdom is the Cleric's casting stat, and the DC scales with proficiency bonus plus Wis modifier — True Seeing is castable at the Cleric's normal DC.
  • Sorcerer: Twin Spell turns single-target spells into two-target spells; if True Seeing is single-target, Twin doubles its value.
  • Warlock: Tier 1 Warlocks have a single slot; tier 2 have two. True Seeing only earns its known-spell slot if the build casts it most short rests.
  • Wizard: Arcane Recovery returns one or two slots on a short rest. True Seeing's slot cost is therefore not exactly what the slot column says.
Bard spellsCleric spellsSorcerer spellsWarlock spellsWizard spellsDivination schoolLevel 6

Related Spells

Frequently Asked Questions about True Seeing

What level spell is True Seeing?
True Seeing sits at level 6 in the Divination school of magic, prepared by Bard, Cleric, Sorcerer, Warlock, Wizard.
What is the range of True Seeing?
True Seeing has a range of Touch — the caster must be in contact with the target to cast it.
How long does True Seeing last?
Without concentration, True Seeing runs for its full 1 hour duration regardless of what else the caster is doing.
What components and casting time does True Seeing need?
True Seeing is cast with V, S, M. Material component: mushroom powder worth 25+ GP, which the spell consumees.
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QR code linking to True Seeing — https://www.doungim.com/dnd/spells/true-seeing Scannable QR code encoding the URL https://www.doungim.com/dnd/spells/true-seeing. Point a phone camera at this code to open the True Seeing page on your mobile device — useful at the table when a DM's laptop or a printed sheet is showing the page.
Scannable QR code encoding the URL https://www.doungim.com/dnd/spells/true-seeing. Point a phone camera at this code to open the True Seeing page on your mobile device — useful at the table when a DM's laptop or a printed sheet is showing the page.